I looked into how THREE.Cache, enabled to optimize GLTFLoader performance, ended up causing a memory leak in a dynamic URL environment.
Exploring the characteristics and uses of different light types in Three.js (AmbientLight, DirectionalLight, PointLight, SpotLight, HemisphereLight, RectAreaLight) with examples.
Learn about the three core elements that make up 3D objects in Three.js: Geometry, Materials, and Mesh.
Learn about the three most fundamental elements needed to display something in Three.js: Scene, Renderer, and Camera.